11/21/2024

Di Renjie play tactics and how to ace it Honor of Kings

Di Renjie play tactics and how to ace it Honor of Kings

Which skill to upgrade

Upgrade Skill 1 first, then Skill 2

Equipments to buy

Di Renjie has both crowd control and self-protection abilities. With just a famous blade, he can find good opportunities to deal damage.

Skills summary

Passive Skill

Swiftness

  • Cooldown: 0
  • Cost: 0
  • Passive: Di Renjie's basic attacks grant him 1 stack of Swiftness, each stack increases his attack speed by 6% and movement speed by 5%, stacking up to 5 times.

Active Skill 1

Six Command Pursuit

  • Cooldown: 8/7.6/7.2/6.8/6.4/6
  • Cost: 60
  • Di Renjie throws six tokens in a specified direction, dealing 180/200/220/240/260/280 (+22% Physical Bonus) physical damage and 120/142/164/186/208/230 magical damage to hit targets. Blue tokens deal only 50% damage but reduce the target's movement speed by 30% for 1 second. If the same target is hit by multiple tokens, damage from the second token onwards is reduced to 30% of the initial damage. Tokens can trigger the effects of basic attack orbs; Passive: When Di Renjie continuously uses basic attacks, every third basic attack will be accompanied by...

Active Skill 2

Escape

  • Cooldown: 14/13.6/13.2/12.8/12.4/12
  • Cost: 70
  • Di Renjie throws eight tokens around him, becoming briefly invulnerable and removing all negative effects from himself, increasing his movement speed by 25% for 1 second. The damage and effects of the tokens are the same as Six Command Pursuit.

Active Skill 3

Dynasty Secret Order

  • Cooldown: 24/20/16
  • Cost: 100
  • Di Renjie throws a golden secret order in a specified direction, dealing 300/375/450 (+60% Magical Bonus) (+120% Extra Physical Bonus) physical damage and 300/375/450 (+60% Magical Bonus) (+120% Extra Physical Bonus) magical damage to the first enemy hero hit, stunning them for 1 second, and reducing their physical and magical defense by 50%. Upon hitting, Di Renjie gains vision of the target for 5 seconds; during this time, allies moving towards the target gain a 10% movement speed increase.